Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Armor (Not Yet Implemented) ====== Armor will start with 4 different Base Parts:Helms, chest, waist, boots Helms, Crowns, Chests, Shoulders, Waists, Legs, Boots, and Toecaps will have protective stats, grant buffs, and guardians. ====== Helms ====== Helm Base that adds a Crown Slot and sometimes a Jewel Slot ===== Chests ===== Chest Base that adds two Shoulder Slots, two Gauntlet Slots, and sometimes a Jewel Slot on the back ===== Waists ===== Waist Base that adds two Leg Slots ===== Boots ===== Boots Base that adds two Toecap Slots ===== Helm+Chest Jewels ===== Helm Jewels: Fire projectiles from the front like weapons. Chest Jewels: Fire projectiles from the back. ===== Guardians ===== Guardians: (like minions but bound to the armor, controls for each Guardian will be made available in the beastiary pets tab and will be linked by a random UUID given to the equipment part, so moving that part into a new piece of equipment will still keep it's guardian behavior settings). ===== Shields ===== (TBD) equipment/armor.txt Last modified: 2021/11/02 13:14by tehmadtitan