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        <title>Lycanite's Mobs Wiki - technical</title>
        <description>Over 100 new mobs for Minecraft!</description>
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       <dc:date>2026-06-25T00:05:16+00:00</dc:date>
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        <dc:date>2020-03-27T08:50:48+00:00</dc:date>
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        <title>defaultspawners</title>
        <link>https://wiki.lycanitesmobs.com/technical:defaultspawners?rev=1585299048&amp;do=diff</link>
        <description>Default Spawners

There are a few default spawners that come with Lycanites Mobs. If you want to edit a deafult spawner you must set “loadDefault” to false or delete it from the JSON otherwise your changes will be overwritten every time the game loads up, the same will also happen if you have invalid json.</description>
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        <dc:date>2020-06-19T22:33:13+00:00</dc:date>
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        <title>example</title>
        <link>https://wiki.lycanitesmobs.com/technical:example?rev=1592605993&amp;do=diff</link>
        <description>Example JSON

	*  {
			*  “name”: “example”,  (Name of the creature. Auto-capitalises the first letter in game.)
			*  “creatureType”: “example”,  (The creature type. Determines where in the Beastiary it can be found, as well as the shape of the spawn egg.)</description>
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        <dc:date>2020-02-26T21:19:30+00:00</dc:date>
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        <title>itemdrops</title>
        <link>https://wiki.lycanitesmobs.com/technical:itemdrops?rev=1582751970&amp;do=diff</link>
        <description>Item Drops

Item Drops have several properties, some are only used by certain things such as the dungeon properties only being used by Dungeon JSON.

Properties

string item

The id of the item such as minecraft:stone. Modded ids can be used and if nothing matches then this Item Drop is just ignored. Required.</description>
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        <dc:date>2020-02-26T21:17:24+00:00</dc:date>
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        <title>mobevents</title>
        <link>https://wiki.lycanitesmobs.com/technical:mobevents?rev=1582751844&amp;do=diff</link>
        <description>Mob Events

Lycanites Mobs now uses JSON entries to define Mob Events amongst many other features. These are fully customizable and your own events can be added as well (you will need to provide your own title textures and sound files in a resource pack, etc).</description>
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        <title>spawnconditions</title>
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        <description>Spawn Conditions

Spawn Conditions are used by many json configs to decide if they are allowed to be triggered, etc. This includes: mob spawners, mob events and dungeons.

Each type of Spawn Condition has its own properties, some properties are shared mongst different types.</description>
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        <title>spawnersjson</title>
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        <description>Spawners JSON

	*  {
			*  “name”: “name”, (Name of the spawner. Set to the same name as the file.)
			*  “type”: “spawner”, (Type of config file. Don't change this value.)
			*  “enabled”: true, (Whether the spawner is enabled in-game.)</description>
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