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equipment:armor [2020/07/10 23:11] tehmadtitan created |
equipment:armor [2021/11/02 13:14] (current) tehmadtitan |
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- | ====== Armor ====== | + | ====== Armor (Not Yet Implemented) |
+ | Armor will start with 4 different Base Parts: | ||
+ | Helms, Crowns, Chests, Shoulders, Waists, Legs, Boots, and Toecaps will have protective stats, grant buffs, and guardians. | ||
+ | ====== Helms ====== | ||
+ | Helm Base that adds a Crown Slot and sometimes a Jewel Slot | ||
+ | |||
+ | ===== Chests ===== | ||
+ | Chest Base that adds two Shoulder Slots, two Gauntlet Slots, and sometimes a Jewel Slot on the back | ||
+ | |||
+ | ===== Waists ===== | ||
+ | Waist Base that adds two Leg Slots | ||
+ | |||
+ | ===== Boots ===== | ||
+ | Boots Base that adds two Toecap Slots | ||
+ | |||
+ | ===== Helm+Chest Jewels ===== | ||
+ | Helm Jewels: Fire projectiles from the front like weapons. | ||
+ | |||
+ | Chest Jewels: Fire projectiles from the back. | ||
+ | |||
+ | ===== Guardians ===== | ||
+ | Guardians: (like minions but bound to the armor, controls for each Guardian will be made available in the beastiary pets tab and will be linked by a random UUID given to the equipment part, so moving that part into a new piece of equipment will still keep it's guardian behavior settings). | ||
+ | ===== Shields ===== | ||
+ | (TBD) |