equipment:armor

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equipment:armor [2020/07/10 23:11]
tehmadtitan created
equipment:armor [2021/11/02 13:14] (current)
tehmadtitan
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-====== Armor ======+====== Armor (Not Yet Implemented) ====== 
 +Armor will start with 4 different Base Parts:Helms, chest, waist, boots
  
 +Helms, Crowns, Chests, Shoulders, Waists, Legs, Boots, and Toecaps will have protective stats, grant buffs, and guardians.
 +====== Helms ======
 +Helm Base that adds a Crown Slot and sometimes a Jewel Slot
 +
 +===== Chests =====
 +Chest Base that adds two Shoulder Slots, two Gauntlet Slots, and sometimes a Jewel Slot on the back
 +
 +===== Waists =====
 +Waist Base that adds two Leg Slots
 +
 +===== Boots =====
 +Boots Base that adds two Toecap Slots
 +
 +===== Helm+Chest Jewels =====
 +Helm Jewels: Fire projectiles from the front like weapons.
 +
 +Chest Jewels: Fire projectiles from the back.
 +
 +===== Guardians =====
 +Guardians: (like minions but bound to the armor, controls for each Guardian will be made available in the beastiary pets tab and will be linked by a random UUID given to the equipment part, so moving that part into a new piece of equipment will still keep it's guardian behavior settings).
 +===== Shields =====
 +(TBD)
  • equipment/armor.1594422699.txt.gz
  • Last modified: 2020/07/10 23:11
  • by tehmadtitan