Table of Contents

Dungeons

Dungeons are left over testing facilities from the old days of rampant dangerous magic practice and testing, leaving behind beasts unseen elsewhere.
They can generate underground as maze-like structures of rooms or as tall towers with rooms branching out from a center column. A dungeon will generate with 3 bosses chosen from the pool of bosses listed below. Each boss is of a certain tier, which determines their drops. The boss tier depends on the layer it generates.
  * Tier 1 bosses can drop charges, soulstones, and sometimes a few diamonds.
  * Tier 2 bosses can drop charges, soulstones, or at least 10 diamonds.
  * Tier 3 bosses can drop soulstones, equipment parts, and always at least 50 diamonds.

**1.16.5 added bastion loot

Aberrant Station

Made with: Aberrantstone

Found in: Overworld, The Nether, The End

Biome Tags: Spooky, Mountain, Cold, Nether, End

Bosses

Mob Spawns

Demonic Temple

Made with: Demonstone

Found in: The Nether

Biome Tags: Nether

Bosses

Mobs

Desert Crypt

Made with: Desertstone

Found in: Overworld

Biome Tags: Sandy, Mesa, Wasteland, and not Cold

Bosses

Mobs

Lush Tomb

Made with: Lushstone

Found in: Overworld

Biome Tags: Forest, Jungle, Swamp

Bosses

Mobs

Shadow Labyrinth

Made with: Shadowstone

Found in: Overworld, The End

Biome Tags: Spooky, Mountain, Swamp, Nether, End

Bosses

Mobs

Ashen Mausoleum

Made with: Ashenstone

Found in: Nether

Biome Tags: Nether

Bosses

Mobs