Table of Contents

Equipment

An Equipment Forge can combine Equipment Parts Level 1 through level 3. Parts that are of a higher level cannot be used in lower-level Forges. All parts are limited to certain slots.

Video Tutorial

Lesser Forge

A basic Equipment Forge that can combine Equipment Parts that are at most Level 1. Some pieces like boss drops may not support Level 1 and will not be usable in this forge.

Greater Forge

An advanced Equipment Forge that can combine Equipment Parts that are at most Level 2. Some pieces like boss drops may not support Level 2 and will not be usable in this forge.

Master Forge

The best Equipment Forge that can combine Equipment Parts of any level into power Equipment Pieces.

Infuser

Used to infuse Charge items into Equipment Parts with matching Elements to level them up. It can also be used to apply dyes to equipment parts.
Usually, upgrading level 1 to 2 needs 1000xp & upgrading level 2 to 3 needs 1250xp. If the equipment has 2 or more elements, the XP infused will always be 50xp per charge. It takes 45 charges to upgrade equipment from level 1 to 3 completely.

Equipment Station

Sharpness value is for physical uses such as mining or using as a sword.
Low Sharp Value 50:
Medium Sharp Value 100:
High Sharp Value 500:
Max Sharp Value 1500(or max if custom is higher):
Mana value is for magical uses such as summoning or shooting projectiles.
Low Mana Value 50:
Medium Mana Value 100:
High Mana Value 500:
Max Mana Value 1500(or max if custom is higher):

Equipment Parts

These are parts either dropped by a creature or crafted that you can use in Equipment Forges to craft powerful equipment.

Getting Started

A Base is where your equipment will start, then from there you can add a Head or if the Base supports it a Pommel. Then you can choose either an Axe, Blade, Pike or Jewel for the end of your equipment depending on which slots the Head you use unlocks.
TL;DR The parts always need to be in the correct order and have the appropriate Head for the main equipment's use. (Blade/Pike/Jewel/Axe). The pommel is always optional.
Pommel ← Base → or Head → Blade/Pike/Jewel/Axe&Axe

Pommel

Used to stylize the end of your equipment also depending on the material of the Pommel can grant different effects to your equipment, or allow different types of harvest abilities.

Base

Depending on the material of the Base it can grant different effects to your equipment. A Base part will always add one or two of the following:
Depending on the material of the Head can grant different effects to your equipment as well as adding a variety of more slots. A Head part will add one of the following:

Jewel

Depending on the material of the Jewel, it can grant the ability to summon different projectiles to your equipment. It can also be used to summon different Creatures.

Blade

Depending on the material of the Blade can grant different effects to your equipment also different abilities, or allow different types of harvest abilities.

Pike

Depending on the material of the Pike can grant different effects to your equipment also different abilities including a larger sweep attack.

Axe

Axes add to the sides of your equipment and, depending on the material of the Axe can grant different effects to your equipment or allow different types of harvest abilities.