“name”: “example”, (Name of the creature. Auto-capitalises the first letter in game.)
“creatureType”: “example”, (The creature type. Determines where in the Beastiary it can be found, as well as the shape of the spawn egg.)
“groups”: [ (The creature group. Determines AI.)
],
“entityClass”: “com.lycanitesmobs.core.entity.creature.EntityExample”, (The entity class that the mob will use. Not recommended to change as it can be unstable if you don't know what you are doing.)
“modelClass”: “com.lycanitesmobs.client.model.creature.ModelExample”, (The model class that the mob will use. Not recommended to change as it can be unstable if you don't know what you are doing.)
“loadDefault”: true, (Set this to false whenever you edit the config file, otherwise it will reset! Leaving it as or setting it to true is useful for regenerating specific config files.)
“enabled”: true, (Setting this to false will disable the mob entirely. Will cause the game to crash if the entity exists in game already.)
“spawning”: {
},
“width”: 2.5, (The height of the hitbox.)
“height”: 2.5, (The width of the hitbox.)
“experience”: 10, (How much experience the mob drops.)
“health”: 20, (The health level, in half-hearts, that the mob has.)
“defense”: 1, (The defense level of the mob.)
“armor”: 0, (The armor level of the mob.)
“speed”: 24, (The speed of the mob.)
“damage”: 3, (How much damage the mob deals.)
“attackSpeed”: 1, (How often the mob can attack.)
“rangedSpeed”: 0.25, (The rate of fire of the mob.)
“effectDuration”: 5, (How long the effect dealt by the mob lasts.)
“effectAmplifier”: 0, (The amplifier of the effect dealt by the mob.)
“pierce”: 1, (Whether the mob pierces through armor.)
“sight”: 32, (The range that the mob can see you from.)
“knockbackResistance”: 0, (The chance that the mob will resist knockback.)
“eggBackColor”: “#FFFFFF”, (The primary color of the spawn egg, in hex.)
“eggForeColor”: “#000000”, (The secondary color of the spawn egg, in hex.)
“subspecies”: [ (The types of subspecies it has. The subspecies must match the textures given in the files.)
],
“element”: “example”, (The element(s) of the mob.)
“diets”: [
],
“peaceful”: false, (Set to true if the mob doesn't attack.)
“summonable”: false, (Whether you can summon the mob.)
“tameable”: true, (Whether you can tame the mob.)
“mountable”: true, (Whether you can mount the mob.)
“summonCost”: 2, (The summon cost of the mob.)
“dungeonLevel”: 3, (The dungeon level of the mob.)
“drops”: [ (The drop(s) of the mob.)
],
“sizeScale”: 1, (The scaling of the mob.)
“hitboxScale”: 1, (The hitbox scaling of the mob.)