Dungeons
Dungeons are left over testing facilities from the old days of rampant dangerous magic practice and testing, leaving behind beasts unseen elsewhere.
They can generate underground as maze-like structures of rooms or as tall towers with rooms branching out from a center column. A dungeon will generate with 3 bosses chosen from the pool of bosses listed below. Each boss is of a certain tier, which determines their drops. The boss tier depends on the layer it generates.* Tier 1 bosses can drop charges, soulstones, and sometimes a few diamonds. * Tier 2 bosses can drop charges, soulstones, or at least 10 diamonds. * Tier 3 bosses can drop soulstones, equipment parts, and always at least 50 diamonds.
**1.16.5 added bastion loot
Aberrant Station
Made with: Aberrantstone
Found in: Overworld, The Nether, The End
Biome Tags: Spooky, Mountain, Cold, Nether, End
Bosses
- Arachnotron (Tier 2, Astaroth) (moved from Demonic Temple): 10+ diamonds, Astaroth Claw, Aberration Soulstone
- Asakku (Tier 3, Astaroth): 50+ diamonds, Astaroth Claw, Aberration Soulstone
Mob Spawns
Demonic Temple
Bosses
- Baron of Hell (Tier 1, Behemophet (Behemoth)): Hellfire Scepter, Demon Soulstone
- Pain Elemental (Tier 3, Ebon Malwrath (Cacodemon)): 50+ diamonds, Demonic Lightning Scepter, Demon Soulstone
- Azazel (Tier 3, Royal Apollyon (Archvile)): 50+ diamonds, Demonic Lightning Scepter, Demon Soulstone
Mobs
Desert Crypt
Bosses
- Crypt Executioner (Tier 2, Clink): 10+ diamonds, Clink Scythe, Imp Soulstone
Mobs
Lush Tomb
Bosses
- Malevolent Observer (Tier 3, Verdant Naxiris (Beholder)): 50+ diamonds, Arcane Laser Storm Scepter, Aberration Soulstone
Mobs
Shadow Labyrinth
Bosses
Mobs
Ashen Mausoleum
Bosses
- Molten Titan (Tier 2, Umber Cherufe (Lobber)): 10+ diamonds, Golem Soulstone or Prime Lava Soul (Tier 2, Azure Volcan): 10+ diamonds, Elemental Essencestone