This is an old revision of the document!
Spawners JSON
- {
- “name”: “Name”, (Name of the Spawner)
- “type”: “spawner”, (Type of JSON)
- “enabled”: true, (if the JSON Will be Enabled)
- “loadDefault”: true, (makes it so the Default version of this json is reloaded when launching the mod making sure that you don't accidentally mess up your version and giving a handy backup))
- “mobCountMin”: (value), (this controls the minimum )
- “ignoreBiomes”: false, (this controls if the json will ignore the biome list )
- “ignoreLightLevel”: false, ()
- “groupLimitRange”: (value), ()
- “conditions”: [ ()
- { ()
- “type”: “world”, ()
- “dimensionIds”: [ ()
- (value) ()
- ], ()
- “dimensionListType”: “whitelist” ()
- } ()
- ], ()
- “triggers”: [ ()
- { ()
- “type”: “world”, ()
- “chance”: (value), ()
- “tickRate”: (value) ()
- } ()
- ], ()
- “locations”: [ ()
- { ()
- “type”: “name”, ()
- “rangeMin”: [ ()
- (value), ()
- (value), ()
- (value) ()
- ], ()
- “rangeMax”: [ ()
- (value), ()
- (value), ()
- (value) ()
- ], ()
- “sorting”: “random”, ()
- “limit”: (value), ()
- “solidGround”: true, ()
- “underground”: false ()
- } ()
- ], ()
- “mobSpawns”: [ ()
- { ()
- “mobId”: “lycanitesmobs:Name”, ()
- “weight”: (value) ()
- } ()
- ] ()
- } ()