technical:spawnersjson

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Spawners JSON

  • {
  • “name”: “Name”, (Name of the Spawner)
  • “type”: “spawner”, (Type of JSON)
  • “enabled”: true, (if the JSON Will be Enabled)
  • “loadDefault”: true, (makes it so the Default version of this json is reloaded when launching the mod making sure that you don't accidentally mess up your version and giving a handy backup))
  • “mobCountMin”: (value), (this controls the minimum )
  • “ignoreBiomes”: false, (this controls if the json will ignore the biome list )
  • “ignoreLightLevel”: false, ()
  • “groupLimitRange”: (value), ()
  • “conditions”: [ ()
  • { ()
  • “type”: “world”, ()
  • “dimensionIds”: [ ()
  • (value) ()
  • ], ()
  • “dimensionListType”: “whitelist” ()
  • } ()
  • ], ()
  • “triggers”: [ ()
  • { ()
  • “type”: “world”, ()
  • “chance”: (value), ()
  • “tickRate”: (value) ()
  • } ()
  • ], ()
  • “locations”: [ ()
  • { ()
  • “type”: “name”, ()
  • “rangeMin”: [ ()
  • (value), ()
  • (value), ()
  • (value) ()
  • ], ()
  • “rangeMax”: [ ()
  • (value), ()
  • (value), ()
  • (value) ()
  • ], ()
  • “sorting”: “random”, ()
  • “limit”: (value), ()
  • “solidGround”: true, ()
  • “underground”: false ()
  • } ()
  • ], ()
  • “mobSpawns”: [ ()
  • { ()
  • “mobId”: “lycanitesmobs:Name”, ()
  • “weight”: (value) ()
  • } ()
  • ] ()
  • } ()
  • technical/spawnersjson.1585300238.txt.gz
  • Last modified: 2020/03/27 09:10
  • by tehmadtitan